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Bethesda creation kit multiple master files
Bethesda creation kit multiple master files






bethesda creation kit multiple master files

To edit a master file in the CS, turn it into ESP with. SResourceArchiveList2=Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn. Master files cannot be set as Active file in the CS, so the CS will only directly edit plugin files. SResourceArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa SArchiveList=Skyrim - Textures.bsa, Skyrim - Meshes.bsa, Skyrim - Animations.bsa, Skyrim - Voices.bsa, Skyrim - Interface.bsa, Skyrim - Misc.bsa, Skyrim - Sounds.bsa, Skyrim - VoicesExtra.bsa, Skyrim - Shaders.bsa, Update.bsa, Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa The Frozen Hearth is the inn in Winterhold. Eirid is a the daughter of Dagur and Haran, the innkeepers of The Frozen Hearth in Winterhold. She unclasped the lute at her back to rid it of snow too, hoping it. Under search for and/or add/change the appropriate entries: bInvalidateOlderFiles=1 com/user/Durren8Fus Ro Dah: In the corner is an end table with clutter, with two bottles of alto wine on top. Under search for and/or add/change the appropriate entries: bAllowMultipleMasterFiles=1Įxchange archive list entries so it looks like this (just copy and paste over the SArchiveList, SResourceArchiveList and SResourceArchiveList2 entries): Open your SkyrimEditor.ini in the game directory, search for and/or add/change the appropriate entries ):








Bethesda creation kit multiple master files